PRODUCT

Before drawing the first screen, we need to understand the problem we are trying to solve.

My first question in a product project is what users want to achieve. That goal helps remove unnecessary steps before deciding which features to build.

In a product like Eventpicture, studios and visitors have different needs. Thinking about their journeys separately helps design the points where they meet.

A focused first release creates a faster cycle between design, development and feedback. As the product grows, new requirements can build on that foundation.

Ahmet Can TanrıkuluAll notes